Sorcery
: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
: Aetherling can't be blocked this turn.
: Aetherling gets +1/-1 until end of turn.
: Aetherling gets -1/+1 until end of turn.
/
You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
/
Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.)
/
All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.)
/
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
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Rarity
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Product
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Buy
TIX |
Sell
TIX |
Stock
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Armed/Dangerous ![]() | - | 0.007 | 4 | |
![]() | ![]() | Armed/Dangerous | - | 0.002 | 4 | |